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Thursday, December 29, 2011
RIFT is dead, long live SWTOR
During this December , I subscribed RIFT and leveled a Mage (Warlock/Necromancer) up to level 50.
Why ? To be honest, I wanted to see the sights. Everyone kept telling me how it looked like another WoW, how irrelevant the game was, yadayada.
Well, as a lvl 50 (fresh one, for sure), I can tell it's not exactly true, RIFT is not WoW. It might be like WoW, yes, but a different WoW.
In WoW, you reach level 60,70,80,85, and all you can do is one thing: GEAR UP !
In RIFT, they understood their mistake, and changed things. Once you get to 50, you get a Planar development. Yes, it's more XP, you continue to get XP, but instead of leveling, you invest it in enhanced skills. Yes, there's also GEAR. Yes, there are dungeons, of different tiers and expertize required, there is PVP.
But there's also a thing that is dead with WoW. There's WORLD PVP. No you don't fly, you ride. You quest, you get ambushed, you get killed, ganked, all the funny stuff that makes you /yell "FILHO DA PUTA" from your grave.
So, I spent 7 free days, plus 30 (costing 5€!) plus 3 days of free game time (like SONY, Trion Worlds got hacked so they gave us complimentary game time). And in those 40 days, I reached 50, about 1 level/day, having fun.
I discovered nearly all the zones (only left a bit of Stillmoor), I participated in instant adventures ( a new RIFT feature, a bit like LOTRO skirmishes but in open world ), PVP battlegrounds (there are many), dungeons (many, too), I marvelled at some open air scenarios, and I took a lot of snapshots that I'll be sharing here. Most of all, I had fun, something I had not in WoW since my guild Arcadia split up.
So there you have it, December 2011, while waiting for SWTOR, I had a blast.
Now... talking about blasting things, SWTOR was released. So stay tuned, as I learn how to play a Bounty Hunter (currently level 10). Pictures coming right up.
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