I got a spot to go and raid Marrowgar. It's a very easy fight for DPS, not so for healers and less so for tanks. Tanks require precise coordination in order to escape de 30K+ hit the boss does to them after a whilrwind.
We tried with no druids, and boy, HoTs are very useful.
As to strategy, pretty basic. DPS until u see bone spikes, then turn to them, dps them down. Run away from the blue fire on the ground. When the boss whilrwinds/WW, run away, dont dot (may be 1 dot if in the beginning of the WW) because he clears aggro after the WW. Wait for tanks to position the boss again, and resume execution.
Can't get any easier. Still.. 12 wipes later, healers and tanks couldnt handle it.
Meanwhile, I turned to my hordes. Leveling Clarabela as Resto (!!! YAY !!!), I'm 72 atm, went to Utgarde and healed both a 69 pala tank and a rly good 71 warrior tank.
Having fun at WoW again, that's what matters.
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